Keywords
augmented reality
Publications
Bystrova T.Yu., Tokarskaya L.V., Aguilera G.R. (2019). Possible Uses of Hyperreality in the Socialization and Education of Children with Mental Disorders. Moscow University Psychology Bulletin, 4, 144-159
Background. The relevanceof this study is determined by society’s growing interest in the process of socialization of persons with mental disorders, which determines the need to find new means and methods of support for them based on modern technology.
Objective. To determine the possibilities of using virtual and augmented reality in the educational environment for children with mental disorders.
Design. The authors carried out a pilot study, including a survey of teachers and an evaluation of the perception of children with mental disorders of images of augmented and virtual reality. The mental disorders referred to in the article are understood to be autism spectrum disorders, combined with mental retardation. In total, 10 teachers and 14 children of the study group were interviewed.
Results. Data from the survey of teachers showed that children with mental disorders have difficulty in processing visual information; they like the interactivity of forms, and they can be attached to certain things (books, places), which should be considered when developing scenarios for using devices with hyperreality. Data from the survey of the children showed that they like the most familiar objects, and that they usually don’t perceive complex images and unknown symbols; they tend to pay attention to the small details of objects. They usually select images which use primary colors and cool tones. Observations have shown that children with mental disorders often navigate the interface of unfamiliar devices faster than the owners of the devices. By changing the size of the image, they seem to help themselves find the answer to the question.
Conclusion. Our data confirmed the possibility of using hyperreality in the education of persons with mental disorders, and concretized ideas about the features of pattern recognition in virtual and augmented reality. Particular attention was paid to the characteristics of the form of not only the images, but also the technical devices, since the design is interpreted as an "adapter" of virtual and augmented reality images to the current state of the recipient.
Received: 07/25/2019
Accepted: 09/10/2019
Pages: 144-159
DOI: 10.11621/vsp.2019.04.144
Keywords: virtual reality;
augmented reality;
hyperreality;
mental disorders;
education;
socialization;
Available Online: 08/31/2019