Keywords
computer games
Publications
Bogacheva N.V.(2015).Computer games and cognitive specifics of gamers (the end).Moscow University Psychology Bulletin,1,94-103
The aim of the article is to give a brief overview of cognitive studies in computer games psychology. The researches of psychological specifics of computer gamers have become very important recently due to a great popularity of computer games among children, teenagers and adults all over the world. Numerous studies are made that show significant differences between cognitive characteristics of computer gamers and non-gamers. There are possible negative consequences (such as long-term memory decline) as well as positive ones. Computers games are shown to enhance attention, spatial cognition and cognitive control of computer gamers and participants of specially organized computer games sessions. Cognitive function can possibly be trained in computer games. Computer games experience affects processes of thinking, decision making as well as multitasking and task-switching capability. Studies of connection between cognitive styles and computer games are also reviewed.
Received: 02/05/2014
Pages: 94-103
DOI: 10.11621/vsp.2015.01.94
Keywords: spatial thinking;
cyberpsychology;
cognitive psychology;
computer games;
gamers;
attention;
memory;
cognitive control;
multitasking;
Available Online: 03/31/2015
Grishina A.V.(2014).Test questionnaire degree of enthusiasm of younger teenagers playing computer games. The Moscow University Psychology Bulletin.Series 14.Psychology,4,131-141
The paper presents test questionnaire, developed by the author based on methodology K. Yang and allows the quantification of the severity of the degree of enthusiasm of younger teenagers playing computer games — CG). The questionnaire contains 22 questions, defining five 5 major scales: emotional attitude to the CG; self-monitoring in clinical trials; goal orientation on the CG; parental relation to the CG; preference for virtual communication real. A study conducted on a sample of 304 students of Nizhny Novgorod aged 11-12 years, showed that the developed test questionnaire allows to quantify the extent of computer abuse younger teenager; allows mathematical treatment; is relatively expeditious means evaluation of a large number of respondents; contributes to the objectivity of assessments that do not depend on the subjective attitudes of the person conducting the study; ensures comparability of the information obtained by different researchers in different subjects.
Received: 02/24/2014
Pages: 131-141
Keywords: computer games;
computer game addiction;
younger teens;
the questionnaire;
Available Online: 12/31/2014
Bogacheva N. V. (2014).Computer games and cognitive specifics of gamers. The Moscow University Psychology Bulletin.Series 14.Psychology,4,120-130
The aim of the article is to give a brief overview of cognitive studies in computer games psychology. The researches of psychological specifics of computer gamers have become very important recently due to a great popularity of computer games among children, teenagers and adults all over the world. Numerous studies are made that show significant differences between cognitive characteristics of computer gamers and non-gamers. There are possible negative consequences (such as long-term memory decline) as well as positive ones. Computers games are shown to enhance attention, spatial cognition and cognitive control of computer gamers and participants of specially organized computer games sessions. Cognitive function can possibly be trained in computer games.Computer games experience affects processes of thinking, decision making as well as multitasking and task-switching capability. Studies of connection between cognitive styles and computer games are also reviewed.
Received: 02/05/2014
Pages: 120-130
Keywords: cyberpsychology;
cognitive psychology;
computer games;
gamers;
attention;
memory;
cognitive control;
multitasking;
spatial thinking;
Available Online: 12/31/2014