Lomonosov Psychology Journal
ISSN 0137-0936
eISSN 2309-9852
En Ru
ISSN 0137-0936
eISSN 2309-9852

Keywords

MainKeywords

gamification

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Shmelyov A.G., Lisitza I.A. (2016). Computer testing and gamification: the perspectives of monitoring of the functional states of the personnel in the era of computerization of psychodiagnostics. Moscow University Psychology Bulletin, 4, 98-109

This short article discusses innovations in training and personnel assessment associated with the implementation of gamification of computer tools for learning and assessing (psycho-diagnostics). In the theoretical part of the article the authors give an operational definition of the term “gamification”, and also discussed factors that impede successful gamification — reduces the validity of computer psycho-diagnostic methods based on the use of game elements. In an experimental-methodological part of the article describes a new brief, threeminute computer technique for the estimation of a functional state called “The spoons”. This technique is a game modification of the classic “proof-reading test”. The authors publish data on a sufficiently high reliability and validity of the new method, confirming the possibility of its use as a tool for monitoring (operational security) functional status.

Received: 11/29/2016

Accepted: 12/15/2016

Pages: 98-109

DOI: 10.11621/vsp.2016.04.98

Keywords: personnel assessment; computer psychological testing; gamification; mental capacity; functional state; proof-reading test; account of visual objects;

By: ; ;

Available Online: 12/30/2016